Among all other projects I have worked on, I consider this one to be achieving the biggest challenge. I has been a great time developing this not only to learn a improve my skills but also to help other improve their day to day lives.

Using the principles of mirror therapy in VR the experience aims to reduce phantom limb pain to a minimum but also to retrain the unused muscle of amputation and stroke patients.

My role during this project was to bring support to the development by producing object oriented scripts and VFX but also by overseeing the VCS aspect. I have also had the opportunity to work with special discontinued hardware.

Thanks to the responsibility I was given, I expanded my VR development knowledge but also my ability to work in teams.